272 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
		
		
			
		
	
	
			272 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
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								<?php
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								declare(strict_types = 1);
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								namespace BaconQrCode\Encoder;
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								use BaconQrCode\Common\BitUtils;
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								use BaconQrCode\Exception\InvalidArgumentException;
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								/**
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								 * Mask utility.
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								 */
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								final class MaskUtil
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								{
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								    /**#@+
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								     * Penalty weights from section 6.8.2.1
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								     */
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								    const N1 = 3;
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								    const N2 = 3;
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								    const N3 = 40;
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								    const N4 = 10;
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								    /**#@-*/
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								    private function __construct()
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								    {
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								    }
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								    /**
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								     * Applies mask penalty rule 1 and returns the penalty.
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								     *
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								     * Finds repetitive cells with the same color and gives penalty to them.
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								     * Example: 00000 or 11111.
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								     */
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								    public static function applyMaskPenaltyRule1(ByteMatrix $matrix) : int
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								    {
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								        return (
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								            self::applyMaskPenaltyRule1Internal($matrix, true)
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								            + self::applyMaskPenaltyRule1Internal($matrix, false)
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								        );
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								    }
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								    /**
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								     * Applies mask penalty rule 2 and returns the penalty.
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								     *
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								     * Finds 2x2 blocks with the same color and gives penalty to them. This is
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								     * actually equivalent to the spec's rule, which is to find MxN blocks and
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								     * give a penalty proportional to (M-1)x(N-1), because this is the number of
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								     * 2x2 blocks inside such a block.
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								     */
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								    public static function applyMaskPenaltyRule2(ByteMatrix $matrix) : int
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								    {
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								        $penalty = 0;
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								        $array = $matrix->getArray();
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								        $width = $matrix->getWidth();
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								        $height = $matrix->getHeight();
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								        for ($y = 0; $y < $height - 1; ++$y) {
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								            for ($x = 0; $x < $width - 1; ++$x) {
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								                $value = $array[$y][$x];
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								                if ($value === $array[$y][$x + 1]
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								                    && $value === $array[$y + 1][$x]
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								                    && $value === $array[$y + 1][$x + 1]
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								                ) {
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								                    ++$penalty;
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								                }
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								            }
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								        }
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								        return self::N2 * $penalty;
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								    }
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								    /**
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								     * Applies mask penalty rule 3 and returns the penalty.
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								     *
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								     * Finds consecutive cells of 00001011101 or 10111010000, and gives penalty
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								     * to them. If we find patterns like 000010111010000, we give penalties
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								     * twice (i.e. 40 * 2).
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								     */
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								    public static function applyMaskPenaltyRule3(ByteMatrix $matrix) : int
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								    {
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								        $penalty = 0;
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								        $array = $matrix->getArray();
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								        $width = $matrix->getWidth();
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								        $height = $matrix->getHeight();
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								        for ($y = 0; $y < $height; ++$y) {
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								            for ($x = 0; $x < $width; ++$x) {
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								                if ($x + 6 < $width
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								                    && 1 === $array[$y][$x]
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								                    && 0 === $array[$y][$x + 1]
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								                    && 1 === $array[$y][$x + 2]
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								                    && 1 === $array[$y][$x + 3]
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								                    && 1 === $array[$y][$x + 4]
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								                    && 0 === $array[$y][$x + 5]
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								                    && 1 === $array[$y][$x + 6]
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								                    && (
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								                        (
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								                            $x + 10 < $width
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								                            && 0 === $array[$y][$x + 7]
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								                            && 0 === $array[$y][$x + 8]
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								                            && 0 === $array[$y][$x + 9]
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								                            && 0 === $array[$y][$x + 10]
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								                        )
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								                        || (
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								                            $x - 4 >= 0
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								                            && 0 === $array[$y][$x - 1]
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								                            && 0 === $array[$y][$x - 2]
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								                            && 0 === $array[$y][$x - 3]
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								                            && 0 === $array[$y][$x - 4]
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								                        )
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								                    )
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								                ) {
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								                    $penalty += self::N3;
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								                }
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								                if ($y + 6 < $height
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								                    && 1 === $array[$y][$x]
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								                    && 0 === $array[$y + 1][$x]
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								                    && 1 === $array[$y + 2][$x]
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								                    && 1 === $array[$y + 3][$x]
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								                    && 1 === $array[$y + 4][$x]
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								                    && 0 === $array[$y + 5][$x]
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								                    && 1 === $array[$y + 6][$x]
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								                    && (
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								                        (
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								                            $y + 10 < $height
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								                            && 0 === $array[$y + 7][$x]
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								                            && 0 === $array[$y + 8][$x]
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								                            && 0 === $array[$y + 9][$x]
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								                            && 0 === $array[$y + 10][$x]
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								                        )
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								                        || (
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								                            $y - 4 >= 0
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								                            && 0 === $array[$y - 1][$x]
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								                            && 0 === $array[$y - 2][$x]
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								                            && 0 === $array[$y - 3][$x]
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								                            && 0 === $array[$y - 4][$x]
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								                        )
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								                    )
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								                ) {
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								                    $penalty += self::N3;
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								                }
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								            }
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								        }
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								        return $penalty;
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								    }
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								    /**
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								     * Applies mask penalty rule 4 and returns the penalty.
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								     *
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								     * Calculates the ratio of dark cells and gives penalty if the ratio is far
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								     * from 50%. It gives 10 penalty for 5% distance.
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								     */
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								    public static function applyMaskPenaltyRule4(ByteMatrix $matrix) : int
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								    {
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								        $numDarkCells = 0;
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								        $array = $matrix->getArray();
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								        $width = $matrix->getWidth();
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								        $height = $matrix->getHeight();
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								        for ($y = 0; $y < $height; ++$y) {
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								            $arrayY = $array[$y];
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								            for ($x = 0; $x < $width; ++$x) {
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								                if (1 === $arrayY[$x]) {
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								                    ++$numDarkCells;
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								                }
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								            }
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								        }
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								        $numTotalCells = $height * $width;
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								        $darkRatio = $numDarkCells / $numTotalCells;
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								        $fixedPercentVariances = (int) (abs($darkRatio - 0.5) * 20);
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								        return $fixedPercentVariances * self::N4;
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								    }
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								    /**
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								     * Returns the mask bit for "getMaskPattern" at "x" and "y".
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								     *
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								     * See 8.8 of JISX0510:2004 for mask pattern conditions.
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								     *
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								     * @throws InvalidArgumentException if an invalid mask pattern was supplied
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								     */
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								    public static function getDataMaskBit(int $maskPattern, int $x, int $y) : bool
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								    {
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								        switch ($maskPattern) {
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								            case 0:
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								                $intermediate = ($y + $x) & 0x1;
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								                break;
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								            case 1:
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								                $intermediate = $y & 0x1;
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								                break;
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								            case 2:
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								                $intermediate = $x % 3;
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								                break;
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								            case 3:
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								                $intermediate = ($y + $x) % 3;
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								                break;
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								            case 4:
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								                $intermediate = (BitUtils::unsignedRightShift($y, 1) + ($x / 3)) & 0x1;
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								                break;
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								            case 5:
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								                $temp = $y * $x;
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								                $intermediate = ($temp & 0x1) + ($temp % 3);
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								                break;
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								            case 6:
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								                $temp = $y * $x;
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								                $intermediate = (($temp & 0x1) + ($temp % 3)) & 0x1;
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								                break;
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								            case 7:
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								                $temp = $y * $x;
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								                $intermediate = (($temp % 3) + (($y + $x) & 0x1)) & 0x1;
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								                break;
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								            default:
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								                throw new InvalidArgumentException('Invalid mask pattern: ' . $maskPattern);
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								        }
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								        return 0 == $intermediate;
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								    }
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								    /**
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								     * Helper function for applyMaskPenaltyRule1.
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								     *
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								     * We need this for doing this calculation in both vertical and horizontal
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								     * orders respectively.
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								     */
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								    private static function applyMaskPenaltyRule1Internal(ByteMatrix $matrix, bool $isHorizontal) : int
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								    {
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								        $penalty = 0;
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								        $iLimit = $isHorizontal ? $matrix->getHeight() : $matrix->getWidth();
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								        $jLimit = $isHorizontal ? $matrix->getWidth() : $matrix->getHeight();
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								        $array = $matrix->getArray();
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								        for ($i = 0; $i < $iLimit; ++$i) {
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								            $numSameBitCells = 0;
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								            $prevBit = -1;
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								            for ($j = 0; $j < $jLimit; $j++) {
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								                $bit = $isHorizontal ? $array[$i][$j] : $array[$j][$i];
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								                if ($bit === $prevBit) {
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								                    ++$numSameBitCells;
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								                } else {
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								                    if ($numSameBitCells >= 5) {
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								                        $penalty += self::N1 + ($numSameBitCells - 5);
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								                    }
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								                    $numSameBitCells = 1;
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								                    $prevBit = $bit;
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								                }
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								            }
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								            if ($numSameBitCells >= 5) {
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								                $penalty += self::N1 + ($numSameBitCells - 5);
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								            }
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								        }
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								        return $penalty;
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								    }
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								}
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